The origin of the ascetic performer can greatly vary–from the traveling minstrel and gypsy-born dancer, to the college educated troubadour, the self-taught musician, and itinerant jongleur. However, what binds these performers together into a loose brotherhood is their individual search to understand ones’ self and a yearning for some mystic discipline by which to govern their lives. To fulfill their heartfelt desires, many of these entertainers enter into monastic orders or seek out a spiritual teacher to learn the ancient, meditative arts of unarmed combat. The inherent talents of these performers often complement or enhance the martial style training they obtain. Through this harmonious fusion of musical rhythm, self-discipline, and unarmed martial training, the ascetic performer willing enters the heat of battle with a serene self-assuredness, only to erupt into a flurry of synchronized blows like the proverbial calm before the storm. (Original Concept by Cartmanbeck) Primary Class: Bard. Secondary Class: Monk. Alignment: Any. Hit Dice: d8. Bonus Skills and Ranks: The ascetic entertainer adds Swim from the monk class skills to his class skills in addition to the normal bard class skills. The ascetic entertainer gains a number of ranks at each level equal to 6 + Int modifier. Weapon and Armor Proficiency: The ascetic entertainer is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. The ascetic entertainer is also proficient with light armor, but not with shields. The ascetic entertainer can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, an ascetic entertainer wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass ascetic entertainer still incurs the normal arcane spell failure chance for arcane spells received from other classes. Diminished Spellcasting: The ascetic entertainer casts arcane spells drawn from the bard spell list, and both gains and knows one fewer spell of each spell level. If this reduces the number to 0 (minimum 1 for spells known), he may cast spells of that level only if his Charisma allows bonus spells of that level. He otherwise casts spells as a bard of equal level. Unarmed Strike: At 1st level, an ascetic entertainer gains Improved Unarmed Strike as a bonus feat. This ability is identical to that of a monk, but with the damage progression of a monk of his level - 2, as shown in the Ascetic Entertainer table below. This replaces bardic knowledge and lost spells due to diminished spellcasting. Flurry of Blows (Ex): Starting at 2nd level, an ascetic entertainer can make a flurry of blows as a full-attack action. When doing so he may make one additional attack using any combination of unarmed strikes (but cannot use special monk weapons) as if using the Two-Weapon Fighting feat (even if he does not meet the prerequisites for the feat). For the purpose of these attacks, his base attack bonus is equal to his ascetic entertainer level. For all other purposes, such as qualifying for a feat or a prestige class, the ascetic entertainer uses his normal base attack bonus. At 10th level, the ascetic entertainer can make two additional attacks when he uses flurry of blows, as if using Improved Two-Weapon Fighting (even if he does not meet the prerequisites for the feat). At 17th level, the ascetic entertainer can make three additional attacks using flurry of blows, as if using Greater Two-Weapon Fighting (even if he does not meet the prerequisites for the feat). An ascetic entertainer applies his full Strength bonus to his damage rolls for all successful attacks made with flurry of blows, whether the attacks are made with an off-hand or with a weapon wielded in both hands. An ascetic entertainer may substitute disarm, sunder, and trip combat maneuvers for unarmed attacks as part of a flurry of blows. An ascetic entertainer cannot use any weapon other than an unarmed strike as part of a flurry of blows. An ascetic entertainer with natural weapons cannot use such weapons as part of a flurry of blows unless he has the Feral Combat Training feat, nor can he make natural attacks in addition to his flurry of blows attacks. This ability replaces versatile performance, well-versed, suggestion, dirge of doom, frightening tune, and mass suggestion. Stylish Performance (Ex): At 5th level, an ascetic entertainer may choose one combat style from the following list, and gains the listed benefits. The ascetic entertainer must qualify for the initial style feat to choose the related combat style. When beginning a bardic performance, he may choose to use a combat style as a free action instead. This ability does not allow more than one combat style to be used at the same time. The ascetic entertainer is treated as a monk of his ascetic entertainer level for any related effects of this ability, and for the purposes of qualifying for any style feats.If the ascetic entertainer has already qualified for a particular style or related style feat, he may instead choose any other style feat for which he qualifies. At 11th level, and again at 17th level, the ascetic entertainer may choose another combat style shown below and gains its benefit, or choose any style feat as a bonus feat instead. This ability replaces lore master and jack of all trades.
Perfect Performer (Su): At 20th level, an ascetic entertainer gains an inhuman level of grace that borders on the divine. He gains a enhancement bonus of +2 to his Dexterity and Charisma. This ability replaces deadly performance. Table: Ascetic Entertainer
Table: Ascetic Performer Spells Known
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