While most skalds are trained in the oral traditions, a select few deeply immerse themselves in their tribal lore, enabling them to draw upon the heroic deeds of ages past and bolster themselves in battle. Trained in the use of firearms, the gun skald emulates the ancient deeds of heroes long gone to strike down his foes and pierce their defenses from afar. Through his raging song, he performs these deeds with eloquence while preserving his own heroics in poetic verse. (Original Concept by Lindley Court) Primary Class: Skald. Secondary Class: Gunslinger. Alignment: Any. Hit Dice: d8. Bonus Skills and Ranks: The gun skald may select three gunslinger skills to add to his class skills in addition to the normal skald class skills. The gun skald gains a number of ranks at each level equal to 4 + Int modifier. Weapon and Armor Proficiency: The gun skald is proficient with all simple and martial weapons, and with all firearms. He is also proficient with light armor, but not with shields. Diminished Spellcasting: The gun skald casts arcane spells drawn from the skald’s spell list, but knows one fewer spell of each spell level. He otherwise learns and casts spells as a skald of equal level. Scholarly Skald: A gun skald learns to apply his intellect in new ways. He uses his Intelligence to determine the effects of his spells and bonus spells per day, as well as his raging song ability. Antique Firearm: At 1st level, a gun skald possesses an ancient tribal firearm and gains the gunslinger’s gunsmith ability. This ability replaces scribe scroll. Raging Song: This is exactly like skald ability of the same name, except that the gun skald gains the following raging songs. Enhance Weapons (Su): At 1st level, the gun skald can grant a +1 enhancement bonus to the weapons (including ammunition) of allies within 60 feet. At 5th level and every 5 levels thereafter, this enhancement bonus increases by 1. The maximum bonus gained is based upon the number of weapons affected: +5 to one weapon, +4 to two weapons, +3 to three weapons, or +2 to four or more weapons. Fifty pieces of ammunition count as one weapon for this purpose. These bonuses can also be used to add any of the following weapon special abilities to the weapons enhanced by this ability: dancing, defending, distance, flaming, frost, ghost touch, keen, mighty cleaving, returning, shock, seeking, or speed. Adding these weapon special abilities consumes an amount of bonus equal to the special ability's cost (see Table: Melee Weapon Special Abilities). These enhancement bonuses and special abilities overlap with any enhancements or special abilities the weapon already has, though duplicate special abilities do not stack. If an affected weapon is not magical, at least a +1 enhancement bonus must be added before any other special abilities can be. The bonus and special abilities granted by this raging song are determined when the song begins, and cannot be changed until the raging song ends and another is begun. These bonuses apply to only one end of a double weapon. This ability replaces the inspired rage raging song. Glorious Epic (Su): At 3rd level, a gun skald learns how to truly extol the virtues and prowess of the heroic figures in his epic tales. By performing for 10 minutes and expending 1 round of raging song, the gun skald can influence opinions positively towards a heroic subject of the gun skald's choice. If the subject of the epic attempts a Diplomacy or Intimidate check against anyone who listened to the full performance, he receives a circumstance bonus on that check equal to +1. This bonus increases by +1 at 4th level and every four levels thereafter, to a maximum of +6 at 20th level. This ability replaces the song of marching raging song. Raging Deeds: At 3rd level, a gun skald learns the ancient skaldic poems of heroic legends long past. He gains the gunslinger’s deeds ability, and chooses one 1st level deed. At 5th level and every four levels thereafter, he can select one deed from each subsequent level of deeds, up to 15th level deeds at 17th level. To use a deed, a gun skald must expend a number of rounds of raging song equal to twice the number of required grit points. Deeds that require at least 1 grit point to function instead require at least 2 rounds of raging song. A raging deed only function while a raging song is in effect. In addition, a gun skald adds the following raging deeds restricted to the Gun Skald multiclass archetype to the list of deeds he can select.
This ability replaces spells lost due to diminished spellcasting. Rage Powers: This is exactly like the skald’s ability or the same name, except that the gun skald can choose an additional gunslinger deeds of a level he has access to in place of a rage power. Edda Master (Su): At 20th level, a gun skald becomes a master of relaying the ancient heroic legends of his tribe. He gains one 19th level deed from those listed in the gunslinger deeds class feature. He also picks one deed that he has access to and that he must spend rounds of rage to perform. He can perform this deed for 2 fewer rounds of raging song (minimum 0) than usual. If the number of rounds of raging song to perform a deed is reduced to 0, the gun skald can perform this deed as long as he has at least 2 rounds or raging song. If a deed could already be performed as long as he had at least 2 rounds of raging song, he can now perform that deed even when he has no rounds of raging song. In addition, when making a full attack, allies affected by a raging song may make an additional attack each round (as if using a haste effect). This ability replaces master skald. NEW RAGE POWERS The following rage power is restricted to the Gun Skald multiclass archetype. Heralding Blasts (Ex) The gun skald can use his deeds in a surprise round. Prerequisites: Gun skald 6, raging deeds class feature. Benefits: The gun skald chooses a single raging deed he has access to. During a surprise round, the number of rounds of rage you need to expend to use the chosen deed is reduced by two. This rage power can be selected multiple times, but its effects do not stack. Each time it is selected, it applies to a new raging deed. Table: Gun Skald
Table: Gun Skald Spells Known
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