Alain (Iconic Cavalier 7)

Alain is a selfish man who comes from royal blood, though he has been hardened by battle since removing the silver spoon from his mouth. He is an excellent commander of troops and enjoys battle as much as any other sellsword.

Alain (Iconic Cavalier 7) CR 7

XP 3,200
Female Human Cavalier 7
LN Medium humanoid (human)
Init +2; Senses Perception +10


AC 24, touch 11, flat-footed 22 (+10 armor, +1 Dex, +3 shield)
hp 51 (7d10+14)
Fort +7, Ref +4, Will +2


Speed 20 ft.
Melee +1 longsword +14/+9 (1d8+6/19–20) or +1 lance +13/+8 (1d8+6/×3) or masterwork flail +13/+8 (1d8+5)
Ranged light crossbow +9 (1d8/19–20)
Special Attacks challenge 3/day (+7 damage, additional +2 damage as long as only one threatening foe)


During Combat Alain uses Spirited Charge and Ride-by Attack on horseback using his lance, dealing triple damage on a hit. If he has no room to continue charging, he switches to his longsword and uses Dazzling Display to demoralize all foes within 30 feet. He will then issue a challenge to a demoralized foe and attack with his longsword from horseback. His mount, Donahan, will also try to bite the foe while Alain attacks.


Str 21, Dex 14, Con 14, Int 8, Wis 10, Cha 12
Base Atk +7/+2; CMB +12; CMD 24
Feats Dazzling Display, Intimidating Prowess, Mounted Combat, Precise Strike, Ride-by Attack, Shatter Defenses, Spirited Charge, Weapon Focus (longsword)
Skills Bluff +11, Climb +5, Intimidate +19, Perception +10, Ride +6 (+9 with Donahan)
Languages Common
SQ banner, braggart, cavalier’s charge, expert trainer, mount (horse named Donahan), order of the cockatrice, tactician 2/day (Precise Strike, 6 rounds)
Gear +1 full plate, +1 heavy steel shield, circlet of persuasion, light crossbow with 10 bolts, MW flail, +1 lance, +1 longsword, backpack, banner, belt of giant strength +2, bit and bridle, grappling hook, +1 leather barding, amulet of natural armor +1 (on Donahan), rations (4), riding saddle, silk rope, sunrods (3), 308 gp

Donohan, bonded mount (horse)

Effective Druid level 7
N Large animal
Init +3; Senses low-light vision, scent; Perception +7


AC 22, touch 12, flat-footed 19 (+3 armor, +3 Dex, +7 natural, -1 size)
hp 45 (6d8+18)
Fort +7, Ref +8, Will +3


Speed 50 ft.
Melee bite +7 (1d4+4) and 2 hooves +2 (1d6+2)
Space 10 ft.; Reach 5 ft.


Str 18, Dex 17, Con 14, Int 2, Wis 12, Cha 6
Base Atk +4; CMB +9; CMD 22 (26 vs. trip)
Feats Improved Overrun, Light Armor Proficiency, Power Attack, Toughness
Skills Acrobatics +8, Perception +7
SQ devotion, evasion, link
Tricks combat training, work

Fan Content

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content or a fan conversion.