Merisiel (Iconic Rogue 1)

Orphaned at a young age and raised by humans in the slums, the elf Merisiel has seen many friends grow old and die in the decades it took her to become an adult. She believes in experiencing life to the fullest, for you never know when you'll meet an unexpected end.

Merisiel (Iconic Rogue 1) CR 1

XP 400
Female Elf Rogue 1
CN Medium humanoid (elf)
Init +4; Senses low-light vision; Perception +6

DEFENSE

AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 10 (1d8+2)
Fort +1, Ref +6, Will +0; +2 vs. enchantments
Immune sleep

OFFENSE

Speed 30 ft.
Melee rapier +4 (1d6+2/18–20)
Ranged dagger +4 (1d4+2/19–20)
Special Attacks sneak attack +1d6

TACTICS

Before Combat Though something of a show-off, Merisiel understands the value of hiding in order to get the drop on her opponents.

During Combat Merisiel makes sneak attacks on her foes to maximize the damage she can do with her daggers and rapier.

STATISTICS

Str 14, Dex 18, Con 12, Int 10, Wis 10, Cha 12
Base Atk +0; CMB +2; CMD 16
Feats Weapon Finesse
Skills Acrobatics +7, Bluff +5, Climb +5, Disable Device +7, Knowledge (local) +4, Perception +6, Sleight of Hand +7, Stealth +7
Languages Common, Elven
SQ elven magic, trapfinding +1, weapon familiarity
Combat Gear acid, alchemist's fire; Other Gear studded leather, daggers (6), rapier, backpack, hooded lantern, oil (5), silk rope (50 ft.), thieves' tools, 3 gp

*When using Merisiel in a PFS game, she gains the Forlorn and Reactionary traits.