Cleanser of Faith (Inquisitor/Cleric)

A cleanser of the faith specializes in searching for and removing deviant members of his faith. These individuals are usually sanctioned by senior members of their church. It is a rare person who does not get nervous when a cleanser of the faith passes through their town. (Original Concept by Browman)

Primary Class: Inquisitor.

Secondary Class: Cleric.

Alignment: A cleanser of the faith’s alignment must be within 1 step of her deity’s along either the law/chaos or good/evil axis.

Hit Dice: d8.

Bonus Skills and Ranks: The cleanser of the faith may select three cleric skills to add to her class skills in addition to the normal inquisitor class skills. The cleanser of the faith gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The cleanser of the faith is proficient with all simple and the favored weapon of her deity. A cleanser of the faith is also proficient with light armor, medium armor, and with shields (except tower shields).

Domain: This is exactly like the inquisitor’s domain ability, except that the cleanser of the faith gains the bonus spells listed for each domain and the related bonus spell slots. This ability replaces cunning initiative and domain.

Priestly Lore (Ex): This is exactly like the inquisitor’s monster lore ability, except that the cleanser of the faith adds her Wisdom modifier on Knowledge checks in addition to her Intelligence modifier, when making skill checks to identify the abilities and weaknesses of special servants (cleric, inquisitor, oracle, or paladin) of religious sects. This bonus also applies to any outsiders of the angel, archon, azata, daemon, demons, or devil subtypes, who often serve as agents of divine powers.

Channel Energy (Su): When a cleanser of the faith reaches 3rd level, she gains the supernatural ability to channel energy like a cleric. A cleanser of the faith can use this ability a number of times per day equal to 3 + her Charisma modifier. A cleanser of the faith uses her level as her effective cleric level when channeling energy. This ability replaces teamwork feats.

Spell Reaver (Su): At 3rd level, a cleanser of the faith may attempt to counterspell an opponent’s spell once per day as an immediate action (instead of a readied action) as if using dispel magic. If the attempt is successful, the enemy’s spell immediately ends and the spell slot is expended as normal. If the spell was enhanced by a metamagic feat, the cleanser of the faith gains the feat as if she had chosen it for a number of rounds equal to her Wisdom modifier. The cleanser of the faith can then cast a single spell from her list of spells known as if she had used the metamagic feat without using a higher level spell slot. A cleanser of the faith can use this ability once per day at 3rd level, plus an additional time per day for every six levels beyond 3rd. If the cleanser of the faith uses this ability again, any metamagic feat gained from a prior use of the ability is immediately lost. This ability replaces solo tactics.

Channel Smite: At 5th level, a cleanser of the faith gains Channel Smite as a bonus feat.

Divine Protection (Su): At 8th level, a cleanser of the faith gains a +2 bonus (sacred or profane) to all saving throws against spells cast by a divine spellcaster or outsiders of the angel, archon, azata, daemon, demon, or devil subtype. This ability replaces second judgment.

Cleansing Channel (Su): At 12th level, instead of the normal effects of her channel energy ability, a cleanser of the faith can choose to have her channel energy heal her allies or harm infidels (an enemy of her faith or a heretic of her church). She must make this choice each time she uses channel energy. If a cleanser of the faith chooses to heal allies or harm infidels, her channel energy has no effect on other creatures. The amount of damage healed or dealt and the DC to halve the damage is otherwise unchanged. This ability replaces greater bane.

Greater Divine Protection (Su): At 16th level, a cleanser of the faith’s bonus (sacred or profane) to saving throws against spells cast by divine spellcasters and the listed outsiders increases to +4. This ability replaces third judgment.

Table: Cleanser of the Faith

Note: “+1” represents the domain spell slot