Dracontine Electus (Sorcerer/Summoner)

Among the multitude of dragon species there is one that is apart from all the rest. While most dragons are slaves to the whim of their instincts, none are more so than an unnamed species of dragons known only as draconic companions. Unlike other dragons, the form of a dragon companion is its force of will and personality made flesh. As such, dragon companions have no common form, but often resemble other types of dragons. As draconic companions grow in power, their egos also increase, bringing about painful changes in their physical makeup. To overcome this, they choose to bond with other lesser races, which cause their shifting forms to stabilize and their minds become focused on their endeavors. Depending upon the dragon companion, this bond can be a mutual decision made in good will between itself and its chosen dracontine electus, or forced upon the creature and subjecting it to the dragon companion’s will. (Original Concept by Bandw2)

Primary: Sorcerer.

Secondary: Summoner.

Alignment: Any.

Hit Dice: d6.

Bonus Skills and Ranks: The dracontine electus selects three summoner skills to add to her class skills in addition to the normal sorcerer class skills. The dracontine electus gains a number of ranks at each level equal to +2 Int modifier.

Weapon and Armor Proficiency: The dracontine electus is proficient with all simple weapons. A dracontine electus is not proficient with any type of armor or shield. Armor interferes with a dracontine electus's movements, which can cause her spells with somatic components to fail.

Spellcasting: A dracontine electus learns and casts spells as a sorcerer of equal level, but adds the following spells to the sorcerer/wizard spell list at the indicated spell levels: 1st–life conduit, rejuvenate eidolon (lesser); 2nd–evolution surge (lesser), restore eidolon (lesser), summon eidolon; 3rd–evolution surge, rejuvenate eidolon; 4th–life conduit (improved), restore eidolon; 5th–summoner conduit; 6th–evolution surge (greater); 7th–life conduit (greater). Spells that affect a summoner’s eidolon instead affects the dracontine electus’s draconic companion. A dracontine electus also gains bonus spells if she has a high Charisma score.

Draconic Companion (Su): A dracontine electus begins play with a draconic companion. This companion is a unique race of dragons that forms a link with the dracontine electus, who, forever after, is bonded to the same creature. A draconic companion always has the same alignment as the dracontine electus that bonds with it and can speak all of his languages. Unlike eidolons, draconic companions are creatures of the dragon type (it is not an outsider) and cannot be sent back to their home plane, nor are they subject to banishment or dismissal spells. Should the draconic companion be reduced to a number of negative hit points equal to its Constitution score, it is slain, but can be healed by natural and magical means. In addition, due the bond between the draconic companion and its dracontine electus, they always know the direction of the other from their current position. This functions as a constant know direction spell, with the companion’s or dracontine electus’s direction considered north.

A draconic companion takes damage as a dragon, but can be healed naturally or through magical means. If the draconic companion is slain, it can be brought back to life with a raise dead or resurrections spell (or similar magic). The draconic companion always takes the form of a Small dragon. The companion’s Hit Dice, saving throws, skills, feats, and abilities are tied to the dracontine electus’s class level and increase as the dracontine electus gains levels. In addition, each draconic companion receives a pool of evolution points, based on the dracontine electus’s class level that can be used to give the companion different abilities and powers. Whenever the dracontine electus gains a level, he must decide how these points are spent, and they are set until he gains another level of dracontine electus. The draconic companion is properly skilled and to serve as a combat-trained mount, but must be at least one size category larger than its rider.

Unlike eidolons, the draconic companion’s physical appearance is up to the companion itself, and not the dracontine electus, but it always appears as some sort of dragon type creature. The draconic companion also bears a glowing rune that is identical to a rune that appears on the dracontine electus’s forehead as long as the companion remains alive. While this rune can be hidden through mundane means, it cannot be concealed through magic that changes appearance, such as alter self or polymorph (although invisibility does conceal it as long as the spell lasts). This ability replaces the bloodline powers gained at 1st, 3rd, and 15th level.

Draconic Summoner: Whenever a dracontine electus casts summon monster, she can instead choose to summon humanoids of the reptilian subtype and creatures of the dragon type, as shown on Table: Summon Monster Alternatives below.

Table: Summon Monster Alternatives

5th Level Type (Subtype) Source

Drake, flame Dragon B2

Drake, sea Dragon B2

Mist drake Dragon B4

Very young black dragon Dragon B1

Very young brass dragon Dragon B1

Very young brine dragon Dragon B2

Very young underworld dragon Dragon B3

Wyrmling copper dragon Dragon B1

Wyrmling green dragon Dragon B1

Wyrmling magma dragon Dragon B2

Wyrmling sea dragon Dragon B3

Wyvern Dragon B1

Young crystal dragon Dragon B2

Young white dragon Dragon B1

6th Level Type (Subtype) Source

Desert drake Dragon B3

Dracolisk Dragon B1

Drake, frost Dragon B2

Spire drake Dragon B4

Very young copper dragon Dragon B1

Very young green dragon Dragon B1

Very young magma dragon Dragon B2

Very young sea dragon Dragon B3

Wyrmling blue dragon Dragon B1

Wyrmling bronze dragon Dragon B1

Wyrmling cloud dragon Dragon B2

Wyrmling lunar dragon Dragon B4

Wyrmling sky dragon Dragon B3

Wyrmling solar dragon Dragon B4

Wyrmling void dragon Dragon B4

Young adult crystal dragon Dragon B2

Young adult white dragon Dragon B1

Young black dragon Dragon B1

Young brass dragon Dragon B1

Young brine dragon Dragon B2

Young underworld dragon Dragon B3

7th Level Type (Subtype) Source

Dragon turtle Dragon B1

Juvenile black dragon Dragon B1

Juvenile brass dragon Dragon B1

Juvenile brine dragon Dragon B2

Juvenile underworld dragon Dragon B3

Lava drake Dragon B4

Peluda Dragon B4

Rift drake Dragon B3

Very young blue dragon Dragon B1

Very young bronze dragon Dragon B1

Very young cloud dragon Dragon B2

Very young lunar dragon Dragon B4

Very young sky dragon Dragon B3

Very young solar dragon Dragon B4

Very young void dragon Dragon B4

Very young vortex dragon Dragon B4

Wyrmling forest dragon Dragon B3

Wyrmling red dragon Dragon B1

Wyrmling silver dragon Dragon B1

Wyrmling umbral dragon Dragon B2

Young adult crystal dragon Dragon B2

Young adult white dragon Dragon B1

Young copper dragon Dragon B1

Young green dragon Dragon B1

Young magma dragon Dragon B2

Young sea dragon Dragon B3

8th Level Type (Subtype) Source

Adult crystal dragon Dragon B2

Adult white dragon Dragon B1

Juvenile copper dragon Dragon B1

Juvenile green dragon Dragon B1

Juvenile magma dragon Dragon B2

Juvenile sea dragon Dragon B3

Very young forest dragon Dragon B3

Very young red dragon Dragon B1

Very young silver dragon Dragon B1

Very young umbral dragon Dragon B2

Very young vortex dragon Dragon B4

Wyrmling gold dragon Dragon B1

Wyrmling sovereign dragon Dragon B3

Wyrmling time dragon Dragon B4

Young adult black dragon Dragon B1

Young adult brass dragon Dragon B1

Young adult brine dragon Dragon B2

Young adult underworld dragon Dragon B3

Young blue dragon Dragon B1

Young bronze dragon Dragon B1

Young cloud dragon Dragon B2

Young lunar dragon Dragon B4

Young sky dragon Dragon B3

Young solar dragon Dragon B4

Young void dragon Dragon B4

9th Level Type (Subtype) Source

Adult black dragon Dragon B1

Adult brass dragon Dragon B1

Adult brine dragon Dragon B2

Adult underworld dragon Dragon B3

Juvenile blue dragon Dragon B1

Juvenile bronze dragon Dragon B1

Juvenile cloud dragon Dragon B2

Juvenile lunar dragon Dragon B4

Juvenile sky dragon Dragon B3

Juvenile solar dragon Dragon B4

Juvenile void dragon Dragon B4

Mature adult crystal dragon Dragon B2

Mature adult white dragon Dragon B1

Very young gold dragon Dragon B1

Very young sovereign dragon Dragon B3

Very young time dragon Dragon B4

Young adult copper dragon Dragon B1

Young adult green dragon Dragon B1

Young adult magma dragon Dragon B2

Young adult sea dragon Dragon B3

Young forest dragon Dragon B3

Young red dragon Dragon B1

Young silver dragon Dragon B1

Young umbral dragon Dragon B2

Young vortex dragon Dragon B4

B1 (Bestiary), B2 (Bestiary 2), B3 (Bestiary 3), B4 (Bestiary 4

Wyrm Bond (Su): Starting at 1st level, a dracontine electus forms a close bond with his draconic companion. Once this bond is formed, it cannot be changed. Henceforth, the draconic companion becomes the source of its dracontine electus’s magic. Most draconic companions increase in size when their dracontine electus reaches 6th or 14th level, depending on whether the companion’s desire to grow.

Whenever the draconic companion takes enough damage to reduce it to 0 hit points or less, the dracontine electus can sacrifice any number of hit points. Each hit point sacrificed in this way prevents 1 point of damage done to the draconic companion. This can prevent the draconic companion from being slain.

In addition, the draconic companion and the dracontine electus must remain within 100 feet of one another for the draconic companion to remain at full strength. If the draconic companion is beyond 100 feet but closer than 1,000 feet, its current and maximum hit point totals are reduced by 50%. If the draconic companion is more than 1,000 feet away but closer than 10,000 feet, its current and maximum hit point totals are reduced by 75%. If the draconic companion is more than 10,000 feet away, it is immediately falls unconscious, but regains consciousness when the dracontine electus is again within 10,000 feet of its. Current hit points lost in this way are restored when the draconic companion gets closer to its dracontine electus, and its maximum hit point total also returns to normal.

Should the dracontine electus’s draconic companion die, the dracontine electus may not bond with another draconic companion for 30 days or until she gains a dracontine electus level, whichever comes first. During this 30-day period, the dracontine electus’s effective caster level is reduced by 1 (minimum 1). This ability replaces bloodline arcana.

Wyrm Bond Spells: The dracontine electus chooses either the draconic bloodline or one of the following dragon-based spell lists and adds the related spells to her list of spells known.

Air Dragon: feather fall (3rd), gust of wind (5th), gaseous form (7th), air walk (9th), suffocation (11th), chain lightning (13th), form of the dragon II (green or silver only) (15th)), whirlwind (17th), storm of vengeance (19th).

Earth Dragon: stone fist (3rd), elemental touch (acid only) (5th), shifting sand (7th), stoneskin (9th), wall of stone (11th), acid fog/wall of iron (13th), form of the dragon II (blue or copper only) (15th), earthquake (17th), clashing rocks (19th).

Fire Dragon: burning hands (3rd), produce flames (5th), fireball (7th), wall of fire (9th), fire shield (11th), fire seeds (13th), form of the dragon II (brass, gold, or red only) (15th), incendiary cloud (17th), meteor swarm (19th).

Nature Dragon: charm person (3rd), forest friend (5th), plant growth (7th), forgetful slumber (9th), command plants (11th), commune with nature (13th), form of the dragon II* (15th), euphoric tranquility (17th), dominate monster (19th).

Undead Dragon: ray of enfeeblement (3rd), ghoul touch (5th), ray of exhaustion (7th), enervation (9th), blight (11th), plague storm (13th), form of the dragon II* (15th), orb of the void (17th), energy drain (19th).

Water Dragon: hydraulic push (3rd), fog cloud (5th), water breathing (7th), ice storm (9th), cone of cold (11th), control water (13th), form of the dragon II (black, bronze, or white only) (15th), horrid wilting (17th), tsunami (19th).

Alternatively, the dracontine electus gains one bonus spells of each spell level as chosen from one of the following elemental schools: air, earth, fire, water, wood.

Powerful Spellcasting (Su): At 5th level, the draconic hero gains a +1 bonus on caster level checks to overcome spell resistance. This bonus increases by +1 for every six additional levels (maximum +3 at 17th level). This ability replaces bloodline feats.

Draconic Influence (Ex): At 9th level, a dracontine electus gains resistance 10 to one type of energy (acid, cold, electricity, fire, or sonic). This ability replaces the bloodline power gained at 9th level.

Draconic Eminence (Su): At 20th level, a dracontine electus can assume the form of her draconic companion once per day, as the shapechange spell. She gains all the abilities (and any evolutions) of her draconic companion, but retains her class features and ability scores adjusted for any size change. This ability replaces the bloodline power gained at 20th level.

Table: Dracontine Electus

Table: Dracontine Electus Spells Known