Totem of Angazhan

Aura strong necromancy and transmutation; CL 20th Slot none; Weight 150 lbs.

STATISTICS

Alignment CE; Ego 18 Senses 30 ft. hearing and tremorsense, true seeing

Int 7, Wis 14, Cha 13 Communication empathy Special Purpose slay all non-Angazhan worshipers

Spell-Like Abilities (CL 20th, concentration +21)

At willweird (DC 20)

1/dayreincarnate (charau-ka; see description)

1/yearreincarnate (dire ape; see description)

DESCRIPTION

Dangerous artifacts created by the demon lord Angazhan, several totems of Angazhan lie hidden in the depths of the Mwangi Expanse. Each is an intelligent artifact largely in control of itself. A totem radiates an aura that forces all non-worshipers of Angazhan within 30 feet to make a successful DC 15 Will save or become panicked for 1 round. This is a mind-affecting fear effect. A totem can also make use of its own spell-like abilities as it pleases, frequently lashing out with weird to attack. Its size and direct connection to Angazhan's power prevents it from easily being used by other creatures. Any who would employ its powers must touch the totem. Those who aren't chaotic evil worshipers of Angazhan must also enter into a contest of wills with the totem to make use of its powers for that day. If a creature wins the contest, that creature can direct the totem to use its abilities. Additionally, the creature is immune to the totem's panic aura for 24 hours and the totem cannot use its spell-like abilities against the creature for that day.

Once per day, a totem of Angazhan can reincarnate a single creature that dies within 30 feet of it. Unlike the spell of the same name, the reincarnated creature always returns to life as a chaotic evil charau-ka (The Inner Sea World Guide). A creature reincarnated as a charau-ka gains +4 Str, +2 Dex, and +4 Con. Once per year, the totem may instead use its reincarnate ability to bring a creature back to life as a chaotic evil dire ape—it is this ability that creates the creatures that go on to become Gorilla Kings. A creature reincarnated as a dire ape gains +8 Str, +4 Dex, and +6 Con. When a new dire ape champion is created, it becomes infused with a desire to seek out the current Gorilla King and challenge him to a fight to the death—the survivor rules as the Gorilla King for another year. As with all reincarnate effects, the creature being restored to life must be willing for the effect to work—the creature to be reincarnated knows that accepting the offer to come back to life enslaves its soul to Angazhan (resulting in the shift to chaotic evil and the drive to seek out and replace the current Gorilla King).

If a totem of Angazhan is placed upon or adjacent to an altar of Angazhan that is under the effect of an unhallow spell cast by a worshiper of Angazhan, the totem of Angazhan's sensory range extends to 300 feet, and it can use its abilities in this extended range as long as it has line of sight to its target.

DESTRUCTION

A totem of Angazhan can be destroyed only by a Gorilla King (either acting on his own volition or while under the effects of magical control), who can damage the totem as if it were a normal item with hardness 8 and 100 hit points (or by succeeding at a DC 30 Strength check to break the totem in half). Of course, once a Gorilla King makes his first attack upon one of these totems, the blasphemy against Angazhan causes that Gorilla King to no longer count as a worshiper of Angazhan, and he can now be affected by the totem's panick aura. Worse, the affront allows the totem of Angazhan to attempt once per round to revoke that Gorilla King's reincarnated body. Each round the blasphemous Gorilla King remains within reach of the totem's senses, the Gorilla King must make a successful DC 25 Fortitude save to avoid being transformed back into whatever race the creature was before he was reincarnated. Once this occurs, the target is no longer a Gorilla King and can no longer damage the totem, but the totem can continue to use weird to attempt to slay the creature as long as it is able.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Artifacts & Legends © 2012, Paizo Publishing, LLC; Author: F. Wesley Schneider.