Prerequisites: Bomb class feature, Smoke Bomb ninja trick.
Benefit: This trick allows a ninja to throw ninja bombs with deadly speed and precision. During her turn, a ninja may render an opponent flat-footed against her next ranged attack with a bomb. If the bomb hits, the ninja can add 1d6 points of her sneak attack damage to the attack for every four ninja levels she possesses, up to a maximum of 5d6 damage. The bomb must be thrown by the end of the ninja’s next turn. Using this trick is a swift action that costs 1 ki point.