Star Speaker (Oracle/Shaman)

The heavens have ever been enigmatic, and as such, few consider the night sky to of any importance. While the druids were the first to discover the subtle connections between the motion of stars and the celestial affairs of the world, it was the shamans and oracles that learned how to step through the imperceptible veils that lead to the worlds of the divine, dreams, and spirits. Thus came into being the star speaker, one who combines the mystic paths of both the shaman and the oracle. Star speakers gaze into the sky night after night, noting the signs that will grant them insight and understanding pertaining to dreams and revelations of the future. This connection to nature, the divine, and the world of spirits allows the star speaker to guide travelers and heroes with their visions, avert many catastrophes, and bring understanding to the night sky so many choose to ignore. (Original Concept by JonathonWilder)

Primary Class: Oracle.

Secondary Class: Shaman.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The star speaker may select three shaman skills to add to her class skills in addition to the normal oracle class skills. The star speaker gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The star speaker is proficient with all simple weapons, with light and medium armor, and with shields (but not tower shields).

Spellcasting: A star speaker adds the following spells to her list of spells at the indicated spell levels: see alignment (1st), see invisibility (2nd), clairaudience/clairvoyance (3rd), detect scrying (4th), prying eyes (5th), analyze dweomer (6th), arcane sight (greater) (7th), moment of prescience (8th), foresight (9th). She otherwise learns and casts spells as an oracle equal to her star speaker level. She also gain bonus spells if she has a high Charisma.

Mystery: This is exactly like the oracle ability of the same name, except for the following changes. A star speaker may only select from the Heavens, Dark Tapestry, Lore, or Lunar mysteries, or the new Astrology mystery.

Alternatively, the star speaker can choose from the following spirit magic spells of the shaman’s Heaven spirit in place of her mystery spell: color spray (2nd), hypnotic pattern (4th), daylight (6th), rainbow pattern (8th), overland flight (10th), chain lightning (12th), prismatic spray (14th), sunburst (16th), meteor swarm (18th).

Revelation: This is exactly like the oracle ability of the same name, except that the star speaker may select a hex from those listed in the shaman’s Heavens spirit or one of the following general hexes in place of a revelation: evil eye, fortune, misfortune, soothsayer, tongues. When using a hex, the star speaker uses her star speaker level as her shaman level, and uses her Charisma instead of her Wisdom to determine the effects of a hex.

Table: Star Speaker