Boarded in Mediogalti

Your travels have brought you to the Jenivere through the dangerous port of Ilizmagorti, home to both pirates and assassins. Perhaps you’re fleeing a price on your head, perhaps you’ve jumped ship from another vessel, or perhaps you’re merely looking for a new start in a land where the dangers make themselves more obvious. Your familiarity with subtle slayings and toxins grants you a +2 trait bonus on all saves against poison. In addition, you can pick one type of poison listed below to be immune to, having undergone a long and painful process of building up an immunity to its effects: blue whinnis, giant wasp poison, medium spider venom, small centipede poison, or spider vine poison (a poison derived from a toxic plant native to the Mwangi Expanse).

Benefit: You have a +2 trait bonus on all saves against poison and you are immune to one poison (your choice from blue whinnis, giant wasp poison, medium spider venom, small centipede poison, or spider vine poison.)

Section 15: Copyright Notice

Pathfinder Adventure Path: Serpent's Skull Player's Guide. © Copyright 2010, Paizo Publishing, LLC; Author: Mark Moreland