Khain's Army

School necromancy [evil]; Level cleric 5, sorcerer/wizard 5, witch 5

CASTING

Casting Time 1 standard action

Components V, S, M/DF (a handful of ghoul’s teeth)

EFFECT

Range 5 feet

Effect 1d4+1 ghouls and 1 ghast

Duration 1 round/level

Saving Throw Fortitude half (see text); Spell Resistance no

DESCRIPTION

Originally created by the priest-king of Nemret Noktoria, the ghoul Kortash Khain, for use by his minions to bolster their forces in battles against their enemies, Khain’s army has become a favorite of many necromancers throughout Osirion and beyond.

By scattering a handful of ghoul’s teeth across the ground, you cause 1d4+1 ghouls led by a single ghast to rise up from the ground around you. The ghouls and their ghast leader must appear in squares adjacent to you, but after that they follow your spoken commands unerringly.

If one of the ghouls is destroyed while the spell’s duration is still in effect, it bursts into a spray of rotten flesh and necromantic energy that deals 1d6 points of negative energy damage to all adjacent targets—this energy heals undead targets as typical for negative energy damage. If the ghast is destroyed in this manner, it deals twice as much negative energy damage as a ghoul. A successful Fortitude save halves the negative energy damage dealt. When this spell’s duration expires, any remaining undead created by this spell crumble apart into dust and blow away without dealing any additional negative energy damage.

Section 15: Copyright Notice

Pathfinder Campaign Setting: Inner Sea Magic © 2011, Paizo Publishing, LLC Authors: Jesse Benner, Jason Nelson, Sean K Reynolds, Owen K.C. Stephens, Russ Taylor.