Liberation Sphere

You are a spirit of freedom and a staunch foe against all who would enslave and oppress.


Alternative Channel Energy: Beginning at 3rd level, whenever you use your normal channel energy 

ability to heal, the targets are subject to a feather step spell.  


In addition, you can use your alternative channel energy to create certain spell-like effects. At 5th level, you can expend one use of your divine reservoir to cast the sanctuary spell. At 9th level, you can expend two uses of your divine reservoir to cast the freedom of movement spell. At 13th level, you can expend three uses of your divine reservoir to cast the break enchantment spell. Only one spell-like effect can be active at a time, and each effect lasts for 1 round per level.


Granted Powers: You gain Liberation Channel as a bonus feat, even if you do not meet the 

prerequisites. In addition, you add Acrobatics (Dex), Bluff (Cha), and Escape Artist (Dex) to your list of class skills.


Sphere Powers: You can select your sphere powers from the powers and revelations granted by the 

following sources


You can also choose one of the following sphere powers.


Divine Eminence (Sp): You can cast freedom’s cry once per week as your divine eminence ability.


Sphere Spells: You add the following spells to your spell list, at the indicated spell levels.