Wychfiend Naik (CR 17)

This strange extraplanar humanoid has ruddy skin covered in tattoos, green eyes, pointed ears, and a long braided ponytail protruding from the back of her head and down the back of her elaborate robes. Her piercing eyes stare defiantly at you, making you feel uncomfortable.

XP 102,400

Female wychfiend Sorcerer 17

LE Medium outsider (extraplanar, native)

Init +6; Senses darkvision 60 ft.; Perception +3

DEFENSE

AC 31, touch 17, flat-footed 29 (+4 armor, +5 deflection, +2 Dex, +1 insight, +5 natural, +4 shield)

hp 139 (17d6+51 plus 17)

Fort +13, Ref +12, Will +18; +2 resistance vs. illusions

Immune figments; Resist acid 5, cold 5, fire 5

OFFENSE

Speed 40 ft.

Melee +2 called shock throwing shortspear +10 (1d4+2/x3 plus 1d6 electricity, range 10 ft)

Spells Known (CL 17th; concentration +27)

8th (5/day)–storm bolts (DC 28), summon monster VIII

7th (7/day)–delayed blast fireball (DC 27), hungry darkness (DC 27), magic army

6th (8/day)–banshee blast (DC 26), chains of fire (DC 26), curse terrain (greater)

5th (8/day)–dominate person (DC 25), painstrike (mass) (DC 25), summon monster V, vampiric shadow shield

4th (8/day)–black tentacles (DC 24), charm monster (DC 24), detonate (DC 24), dreadscape (DC 24)

3rd (8/day)–ablative barrier, fireball (DC 23), howling agony (DC 23), infernal challenger

2nd (9/day)–arcane disruption (DC 22), aggressive thundercloud (DC 22), burning arc (DC 22), protection from arrows, scorching ray 

(DC 22)

1st (9/day)–ear-piercing scream (DC 21), mage armor, magic missile (DC 21), ray of enfeeblement (DC 21), shield

0 (at will)–bleed (DC 20), daze (DC 20), detect magic, haunted fey aspect (DC 20), jolt, mage hand, ray of frost (DC 20), resistance

touch of fatigue (DC 20)

Bloodline wychfiend

STATISTICS

Str 10, Dex 14, Con 16, Int 10, Wis 16, Cha 30

Base Atk +8; CMB +7; CMD +18

Feats Combat Casting, Disruptive Spell, Elemental Spell, Empower Spell, Fleet (x2), Improved Initiative, Intensified Spell, Maximize Spell, 

Piercing Spell, Toughness +2 more

Skills Bluff +10, Intimidate +10, Knowledge (arcana) +20, Spellcraft +20, Use Magic Device +10

Languages Common, Draconic, Dwarven, Wychfiend

SQ blood heritage (+2 Str, +4 Con), bloodline arcana (dimensional shift 5 ft.), hex gift (charm), planar step (ethereal jaunt for rounds per day

equal to sorcerer level), wyching bond (as arcane bond)

Combat Gear potions of cure light wounds (3; CL 10), staff of fire (10 charges), wand of inflict serious wounds (CL 10, 50 charges), wand of 

magic missiles (CL 9th, 50 charges); Gear +2 called shock throwing shortspear, amulet of natural armor +5, cloak of resistance +5, ioun stone (dusty rose prism, +1 Insight bonus to AC), ioun stone (eastern star, as comprehend languages), ioun stone (pink and green spheres, +2 Charisma), ring of protection +5, ring of regeneration, spectral shroud, boots of transportation (as boots of levitation, getaway boots, and winged boots), bag of holding III, 5650 gp

SPECIAL ABILITIES 

Adapted Body (Ex) 

A wychfiend’s body has adapted to the rigors of planar travel and can breathe in any environment, including the elemental planes, toxic atmospheres, underwater, and even in a vacuum, as if under the constant effects of a necklace of adaptation.

Wyching Bond (Su) 

A wychfiend wychlyn can form a powerful bond with an object from one of the following categories: amulet, bracers, circlet, headband, helm, ring or weapon. This ability otherwise functions as the bonded item ability of the wizard’s arcane bond class feature.  

Wychsteel Affinity (Ex) 

Because of its ethereal nature, some unexplained kinship exists between wychfiends and armor crafted from wychsteel. This mystical connection allows any wychfiend wearing such armor to completely ignore any chance of spell failure normally imposed by the armor. It is for this reason that wychfiends hold wychsteel full plate armor in such high esteem, and will sacrifice their lives to protect or retrieve such armor when it falls into the hands of other races.

ECOLOGY 

Environment any (Ethereal) 

Organization solitary, group (2-3), coven (4-6 plus 1 vadeesh of 7th level), warren (20-40 plus 1 vadeesh of 7th level per 10 wychlyn, and 1 

seran of 10th level), sisterhood (30-60 plus 1 vadeesh of 7th level per 10 wychlyn, 1 seran of 10th level per 30 wychlyn, and 1 hajjan of 13th level), circle (100-150 plus 1 vadeesh of 7th level per 10 wychlyn, 1 seran of 10th level per 30 wychlyn, and 1 hajjan of 13th level per 60 wychlyn, and one naik of 17th level)

Treasure NPC gear (other treasure)