Master Arsonist (Alchemist/Rogue)

While most alchemists delve into the secrets of brewing magical liquids and mutagens, master arsonist focus on the creation of fiery bombs. Experts of crafting explosive and volatile substances, master arsonists possess an intimate knowledge of fire and its qualities. By borrowing from the talents and trap-savvy of the rogue, the master arsonist’s gains an understanding of the nature of fire and explosive forces unmatched by other alchemists. Over time, the master arsonist learns to perfect his bomb crafting skills to such a degree that he becomes resistant to its effects and can even create explosive traps that gout flame, blast holes in walls, or even slay an enemy outright. (Original Concept by Elghinn Lightbringer)

Primary: Alchemist.

Secondary: Rogue.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The master arsonist selects three rogue skills to add to his class skills in addition to the normal alchemist class skills. The master arsonist gains a number of ranks at each level equal to 6 + Int modifier.

Table: Master Arsonist