Shadow's Light (Ninja/Paladin)

(Original Concept by Thomas, A)

Primary Class: Ninja.

Secondary Class: Paladin.

Alignment: Any good.

Hit Dice: d8.

Bonus Skills and Ranks: The shadow’s light may select three paladin skills to add to her class skills in addition to the normal ninja class skills. The shadow’s light gains a number of ranks at each level equal to 6 + Int modifier.

Weapon and Armor Proficiency: The shadow’s light is proficient with all simple and martial weapons, plus the kama, katana, kusarigama, nunchaku, sai, shuriken, siangham, and wakizashi. The shadow’s light is proficient with light armor, but not with shields.

Code of Light: The shadow’s light must follow the three pillars of Daikomyo–to guard and protect all light, to never spread darkness, and to maintain the light’s purity. To maintain these pillars, the shadow’s light must never extinguish a source of light (nonmagical or otherwise), unless it would cause harm to the surrounding area, use a spell, ability, or item that was crafted with spells from the darkness subschool, or willingly commit an evil act. For example, a shadow’s light could extinguish a bonfire or flaming sphere spell about to burn a grain field or torch a building, but she could not end a light spell to hide herself from her enemies. If she does so, she loses all class features except proficiencies. She