Ironforged Druid (Druid/Gunslinger)

(Original Concept by Dustboy)

Primary Class: Druid.

Secondary Class: Gunslinger.

Alignment: Any.

Hit Die: d8.

Bonus Skills and Ranks: The ironforged druid may select three gunslinger skills to add to her class skills in addition to the normal druid class skills. The ironforged guardian gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The ironforged druid is proficient with the following weapons: club, dagger, dart, quarterstaff, scimitar, scythe, sickle, shortspear, sling, and spear, with all firearms, and with one martial melee weapon of her choice. She is also proficient with all natural attacks (claw, bite, and so forth) of any form they assume with wild shape (see below). The ironforged druid is proficient with light and medium armor, including those made of metal. A druid may also wear wooden armor that has been altered by the ironwood spell so that it functions as though it were steel. See the ironwood spell description. The ironforged druid is proficient with shields (except tower shields).

Diminished Spellcasting: The ironforged druid casts divine spells drawn from the druid spell list, and gains one fewer spell of each spell level per day. If this reduces the number to 0, she may cast spells of that level only if her Wisdom allows bonus spells of that level. She otherwise casts spells as a druid of equal level.