Intuitive Combatant (Investigator/Slayer)

Warriors live in the moment, when the time comes. They breathe with every stroke, shot or cast, one breath at a time. Time might fly, but for the intuitive combatant every flying moment is a chance encounter with fate, with prowess, with perception - every flying moment is a chance to harness the gifts of a wide-open sensory, experiential and, above all random-yet-patterned field, a field that the intuitive combatant seeks to master one breath at a time. (Original Concept by Oceanshieldwolf)

Primary Class: Investigator.

Secondary Class: Slayer.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The intuitive combatant may select three slayer skills to add to his class skills in addition to the normal investigator class skills. The intuitive combatant gains a number of ranks at each level equal to 6 + Int modifier.

Weapon and Armor Proficiency: The intuitive combatant is proficient with all simple weapons, plus one weapon group from the fighter class. He is also proficient with light armor, but not with shields.

Studied Target (Ex): At 1st level, an intuitive combatant gains the slayer’s studied target ability, except that it applies to his studied strike damage. This ability replaces alchemy, extracts, trapfinding, studied combat, and swift alchemy.

Intuition (Ex):