Life Giver (Summoner/Cleric)

The life giver caller draws his power from the positive energy plane, and uses it to summon a powerful outsider to his aid. This creature originates from an obscure and relatively unknown plane, and serves its master with unwavering loyalty. Infused with life-giving the energy, the life giver can restore those who have died for short periods of time to perform a service, avenge their own deaths, or redeem their souls for past mistakes that might otherwise delegate them to a place of everlasting hellfire. Should the life giver be proven a profitable servant, he is granted long life as both a reward for his dedicated service and to continue in his endeavors. (Original Concept by Cartmanbeck)

Primary Class: Summoner.

Secondary Class: Cleric.

Alignment: Any nonevil.

Hit Die: d8.

Bonus Skills and Ranks: The life giver may select three cleric skills to add to her class skills in addition to the normal summoner class skills. The life giver gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The life giver is proficient with all simple weapons. The life giver is also proficient with light armor. A life giver can cast summoner spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a life giver wearing medium or heavy armor, or using a shield, incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass life giver still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Spellcasting: A life giver casts arcane spells drawn from the summ