Grim Seeker (Slayer/Inquisitor)
The grim seeker is knowledgeable in monsters and beings often hidden from the rest of the world that quite often possess powers that make them dangerous or even deadly to any who interact with them. It is the duty of these hunters to seek out, even slay if necessary, such creatures in an effort to protect those who cannot defend themselves against such threats. However, grim seekers also understand that not all such creatures are a threat. While some simply wish to be left alone, others may be willing to aid the grim seeker in tracking down these dangerous creatures. Bargaining or even allying with these supernatural or magical creatures can often lead the seeker to finding and killing the true threats. Knowledgeable, skilled, and possessing the ability to perceive those that use glamers and other illusory magic to alter their appearance through natural or magical means, the grim seeker exemplifies the axiom of the hunter becoming the hunted. (original Concept by JonathonWilder)
Primary Class: Slayer.
Secondary Class: Inquisitor.
Alignment: Any.
Hit Dice: d10.
Bonus Skills and Ranks: The grim seeker selects three inquisitor skills to add to his class skills, in addition to the normal slayer class skills. The grim seeker gains a number of ranks at each level equal to 6 + Int modifier.
Weapon and Armor Proficiency: The grim seeker is proficient with all simple and martial weapons, plus the blowgun, double crossbow, hand crossbow, repeating crossbow, repeating crossbow (heavy), and three exo