Adept Scoundrel (Rogue/Bard)
(Original Concept by Byrdology)
Primary: Rogue.
Secondary: Bard.
Alignment: Any.
Hit Dice: d8.
Bonus Skills and Ranks: The adept scoundrel selects three bard skills to add to her class skills in addition to the normal rogue class skills. The adept scoundrel gains a number of ranks at each level equal to 6 + Int modifier.
Weapon and Armor Proficiency: The adept scoundrel is proficient with all simple weapons, plus the hand crossbow, rapier, sap, shortbow, short sword, and whip. An adept scoundrel is proficient with light armor, and with shields (except tower shields).
Bardic Performance: At 2nd level, an adept scoundrel gains the bardic performance ability, and the following performances. This ability replaces evasion.
Influence: At 2nd level, an adept scoundrel can use her performance to inspire courage in his allies (including himself), bolstering them against fear and improving their combat abilities. To be affected, an ally must be able to perceive the adept scoundrel’s performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects and a +1 competence bonus on attack and weapon damage rolls. At 6th level, and every six adept scoundrel levels thereafter, this bonus increases by +1, to a maximum of +4 at 18th level.