Heka Magi (Wizard/Witch)
Over millennia, many avenues of arcane might and eldritch power have been traveled, sought for, and battled over. To transcend the mortal limitations of these various paths some turn to undeath, divine grace, or even demonic pacts, while others choose to do so in their own right by calling upon mighty powers without bending the knee to patrons or gods. These few follow the way of heka, a path of godhood through arcane means as opposed to the divine. The arcane secrets they discover transcend the understanding of mortal minds. No singular arcane power is beyond them, for they wrest power from the eldritch spectrum itself, risking both mind and soul to do so. (Original Concept by Raiderrpg)
Primary Class: Wizard.
Secondary Class: Witch.
Alignment: Any.
Hit Dice: d6.
Bonus Skills and Ranks: The heka magi adds the Heal, Intimidate, and Use Magical Device class skills from the witch class to the normal wizard class skills. The heka magi gains a number of ranks at each level equal to 2 + Int modifier.