Bullet Storm (Brawler/Gunslinger)

(Original Concept by Christos Gurd)

Primary Class: Brawler.

Secondary Class: Gunslinger.

Alignment: Any.

Hit Dice: d10.

Bonus Skills and Ranks: The bullet storm may select three gunslinger skills to add to her class skills in addition to the normal brawler class skills. The bullet storm gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The bullet storm is proficient with all simple weapons and one-handed firearms, plus the handaxe, short sword, and weapons from the close fighter weapon group. She is also proficient with light armor, but not with shields.

Deeds: At 1st level, a bullet storm gains the gunslinger’s deeds ability. She may selects three deeds of each level from those listed in the gunslinger’s deed ability. In addition, she can choose from the following deeds restricted to the Bullet Storm multiclass archetype.

Precise Unarmed Strike (Ex): At 1st level, when a bullet storm hits a target with a one-handed firearm that is not making a scatter shot, she can spend 1 grit point to deal 1d6 points of extra damage on her next successful unarmed attack made in the same turn (including brawler’s flurry). This is precision damage and is not multiplied if the attack is a critical hit. This precision damage increases to 2d6 at 6th level, to 3d6 at 11th level, and to 4d6 at 16th level. This precision damage stacks with sneak attack and other