Fontier Huntsman (Ranger/Gunslinger)

The frontier huntsman specializes in hunting with long-ranged firearms, specifically the musket. Patient and disciplined, the frontier huntsman employs this powerful weapon with deadly accuracy, picking off his enemies from afar, or dropping his quarry within a foot of his mark. (Original Concept by Elghinn Lightbringer)

Primary Class: Ranger.

Secondary Class: Gunslinger.

Alignment: Any.

Hit Dice: d10.

Bonus Skills and Ranks: The frontier huntsman selects three gunslinger skills to add to his class skills in addition to the normal ranger class skills. The frontier huntsman gains a number of ranks at each level equal to 6 + Int modifier.

Weapon and Armor Proficiency: The frontier huntsman is proficient with all simple and martial weapons, two-handed firearms, and must take Exotic Weapon Proficiency (firearm) to gain proficiency with one-handed firearms and firearm siege engines. He is also proficient with light armor and shields (except tower shields).

Gunsmith: A frontier huntsman gains the gunslinger’s gunsmith ability, and must take a musket when he chooses a battered firearm at 1st level. This ability replaces 1st favored enemy.

Rapid Reloader: At 1st level, a frontier huntsman gains Rapid Reload (muskets) as a bonus feat. This ability, deadly aim, and vigilant hun