Mythic Venturer (Oracle/Ranger)

(Original Concept by Unknown)

Primary: Oracle.

Secondary: Ranger.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The mythic venturer selects three ranger skills to add to her class skills in addition to the normal oracle class skills. The mythic venturer gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The mythic venturer is proficient with all simple weapons and her deity’s favored weapon, light armor, medium armor, and with shields (except tower shields). Mythic venturer’s revelations may grant additional proficiencies.

Spellcasting: A mythic venturer casts divine spells from the cleric/oracle and ranger spell list. Only cleric/oracle spells of 6th level or lower and ranger spells are considered to be part of the mythic venturer spell list. If a spell appears on both the cleric/oracle and ranger spell lists, the mythic venturer uses the lower of the two spell levels listed for the spell. A mythic venturer otherwise learns and casts spells as an oracle equal to her mythic venturer level. She also gains bonus spells is she has a high Charisma.

Favored Terrain (Ex): Starting at 1st level, a mythic venturer gains the ranger’s favored terrain ability and may select one type of terrain from the ranger’s list of terrains. She gains a +2 bonus on initiative checks and Knowledge(geography), Perception, Stealth, and Surviv