Vicious Conniver (Investigator/Antipaladin)

Brutal and cruel, yet possessed of a devilish charm that others cannot deny, these scoundrels take what they want in a selfish pursuit of their own pleasures with a callous disregard for others. Vicious connivers possess an insatiable love for schemes and a keen mind that has been twisted by dark influences. They take perverse pleasure in bringing pain or even death to others, often prolonging such acts for their own enjoyment. (Original Concept by JonathonWilder)

Primary Class: Investigator.

Secondary Class: Antipaladin.

Alignment: Any nongood.

Hit Dice: d8.

Bonus Skills and Ranks: The vicious conniver may select three antipaladin skills to add to his class skills in addition to the normal invesitgator class skills. The vicious conniver gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The vicious conniver is proficient with all simple weapons, plus the dart gun, hand crossbow, sap, sawtooth sabre, short sword, switchblade, and sword cane. He is also proficient with light and medium armor, but not with shields.

Agony (Ex): A vicious conniver is beyond knowledgeable and skilled in the art of invasive medicine, possessing a broad understanding of anatomy, surgery, and pain that far surpasses the abilities of others. A vicious conniver typically uses these powers to torture those who are injured, whether friend or foe, but can also use these flashes of insight to better understand their physical conditions.