Zealous Gunman (Inquisitor/Gunslinger)
(Original Concept by Yuri Clovershield)
Primary: Inquisitor.
Secondary: Gunslinger.
Alignment: Any.
Hit Dice: d8.
Bonus Skills and Ranks: The zealous gunman selects three gunslinger skills to add to her class skills in addition to the normal inquisitor class skills. The zealous gunman gains a number of ranks at each level equal to 4 + Int modifier.
Weapon and Armor Proficiency: The zealous gunman is proficient with all simple, all firearms, plus the hand crossbow, longbow, repeating crossbow, shortbow, and the favored weapon of her deity. She is also proficient with light armor, medium armor, and shields (except tower shields).
Diminished Spellcasting: The zealous gunman casts divine spells drawn from the inquisitor spell list, and gains one fewer spell of each spell level per day. If this reduces the number to 0, she may cast spells of that level only if they are domain spells or if her Wisdom allows bonus spells of that level. She otherwise learns, prepares, and casts spells as an inquisitor of equal level.
Gunsmith (Ex): At 1st level, a zealous gunman gains the gunslinger’s gunsmith ability. This ability replaces monster lore and stern gaze.
Judgment