Gossamer Archer (Pixie, Ranger Archetype)

While most pixies are not hunters, there are those who are highly skilled trackers and in the use of a bow. Gossamer archers employ arcane magic to complement their archery skills and enhance their weapons, while drawing upon the more traditional abilities of the ranger. Class FeaturesThe gossamer archer has the following class features. Favored Bow (Su)

At 1st level, a gossamer archer becomes an expert with one type of bow. He must select the heavy crossbow, light crossbow, longbow, or shortbow. Whenever he uses his chosen bow, he gains a +2 bonus on weapon attack and damage rolls with the weapon. This bonus increases to +4 at 10th level, and +6 at 20th level. Likewise, when the bow is held in hand, he gains a +2 bonus on Bluff, Knowledge, Perception, and Sense Motive checks, and Survival checks made to track any creature the bow has damaged in the past day. This bonus increases by +2 at 5th level and every five levels thereafter. A gossamer archer may make Knowledge skill checks untrained when attempting to identify these creatures. This ability replaces favored enemy.

Combat Style Feat (Ex)

This is exactly like the ranger ability of the same name, except that the gossamer archer must select either the archer or crossbow combat style.

Archer’s Bond (Su)

At 4th level, a gossamer archer forms a bond with his bow or an animal. This bond can take one of two forms. Once the form is chosen, it cannot be changed. The first is a bond to his favored bow. He gains a reservoir of mystical arcane energy that he can draw upon to enhance this weapon. This arcane pool has a number of points equal to 1/2 his gossamer archer level (minimum 1) + his Intelligence modifier. The pool refreshes once per day when the gossamer archer prepares hi