Seersworn

The following new mystery may be selected by an oracle upon taking her first level, and complements the Fellseer multiclass archetype.

Deities: Any

Class Skills: An oracle with the seersworn mystery adds Bluff, Disguise, Diplomacy and Sense motive to her list of class skills.

Bonus Spells: eagle eye* (2nd), seeming (4th), invisibility purge (6th), sending (8th), wandering star motes* (10th), owl's wisdom, mass (12th), sequester (14th), scintillating pattern (16th), euphoric tranquility* (18th), wall of suppression* (20th). (*Advanced Player’s Guide)

Revelations: An oracle with the seersworn mystery may choose from the following revelations:

Aura of Insight (Su): As a standard action, you can give a small amount of your insight to your allies. The aura affects one ally plus one additional ally within 30 feet of you for every three oracle levels you possess. You may confer this bonus upon yourself in place of one ally. Affected allies gain a +2 insight bonus on attack rolls, AC, and skill checks for 1 round. This is a mind-affecting effect. You may use this ability a number of times per day equal to your Wis modifier.

Foreseeable Future (Su): At the beginning of your turn, you can peer 1 round into the future, foreseeing the probable outcome future actions made during that round. At the beginning of the next round, you select either yourself or an