Bloodborn Magus (Magus/Sorcerer)

Although most magi develop their magical talents through years of study, there are those who are simply born with the gift of magic. These bloodborn magi instead dedicate their time to learning how to harness and perfect the magical talents within their blood, often sacrificing their skills with the blade. Having great confidence from their blood-fuelled magic, bloodborn magi are often intimidating foes or cunning diplomats. Still, they are formidable foes that surge with arcane energies and can dominate the battlefield. (Original Concept by Alfray Stryke)

Primary Class: Magus.

Secondary Class: Sorcerer.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The bloodborn magus may select three sorcerer skills to add to his class skills in addition to the normal magus class skills. The bloodborn magus gains a number of ranks at each level equal to 2 + Int modifier.

Weapon and Armor Proficiency: The bloodborn magus is proficient with all simple and martial weapons. A bloodborn magus is also proficient with light armor. He can cast magus spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a bloodborn magus wearing medium armor, heavy armor, or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass bloodborn magus still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Spellcasting: The bloodborn magus casts arcane spell drawn from the magus spell list. He can cast a