Celestial Pact

The pactbound thaumatheurge has forged a pact with a saintly being from the hosts of heaven, such as a solar or planetar. In so doing, the pactbound thaumatheurge gains holy powers which allow him to immolate his foes with heavenly fire, resist certain energy attacks, or transform into a being of the heavenly planes himself. The celestial pact consists of the Celestial bloodline and the Good domain.

Code of Conduct: A Celestial pactbound thaumatheurge must be of good alignment and loses all class features except proficiencies if he ever willingly commits an evil act. Additionally, his code requires that he help those in need (provided they do not use the help for evil or chaotic ends), and punish those who harm or threaten the innocent.

Class Skill: You add the Celestial bloodline’s class skill to your list of skills.

Channeling: Your pact grants you the ability to channel positive energy. The amount of damage dealt or healed is 1d6 points of damage plus 1d6 points of damage every two pactbound thaumatheurge levels beyond 1st (2d6 at 3rd, 3d6 at 5th, and so on). This functions exactly like channel positive energy for a cleric of a good-aligned deity.

Pact Spells: You gain two pact spells of each level from 1st-9th, and add both your Celestial bloodline spells and Good domain spells to your spell list.

Pact Powers: Your pact grants you a great many powers of a heavenly origin. The entities of the goodly planes are watching you and strive to aid you in your struggle against the ever spreading evil and darkness. At each level that you receive a pact power, you can choose between one of the two presented powers, or you gain the indicated individual power.

At 1st level, you may select either the Heavenly Fire bloodline power or the Touch of Good domain power as your pact power.

At 3rd level, you gain the Celestial Resistances bloodline power as your pact power.

At 9th level, you may select either the Holy Lance domain power or the Wings of Heaven bloodline power as your pact power.