Witch Doctor (Witch/Alchemist)

Witch doctors unite the alchemical brewing skills of an alchemist with the magic of a witch. She can invoke hexes, cast witch spells, and brew extracts and mutagens. (Original Concept by Elghinn Lightbringer)

Primary Class: Witch.

Secondary Class: Alchemist.

Alignment: Any.

Hit Dice: d6.

Bonus Skills and Ranks: Witch doctors may select three alchemist skills to add to her class skills in addition to the normal witch class skills. The witch doctor gains a number of ranks at each level equal to 2 + Int.

Weapon and Armor Proficiency: Witch doctors gains no more proficient with weapons, armor, or shields.

Spellcasting: Witch doctors cast spells from the witch spell list and formulae from the alchemist’s formulae list as spells. She may also use spells from her witch’s spell list to create alchemical extracts. A witch doctor has a caster level equal to their witch doctor level when casting her arcane spells. However, when she casts alchemist formulae as spells, her caster level is equal to her witch doctor level –3. Like other witches, a witch doctor may know any number of spells, but she must choose and prepare her spells ahead of time by getting 8 hours of sleep and spending 1 hour in a meditative trance while in contact with her talisman (see below). While in this meditative trance, she decides which spells to prepare.

Talisman (Sp): At 1st level, a witch doctor forms a powerful bond with a magical talisman, instead of a fami