Ur-Warrior (Monk/Ninja)

Long before the “ninja” or “monk” had been established as myth and legend, dark tales were told of evil demons that inhabited the forests. In these early days, these warriors discovered the ancient ways of the martial arts, which allowed them to exploit subterfuge and elusiveness to their gain. These ur-warriors fought over what the philosophical methods and techniques of the martial arts should become. The result was the emergence of the ninjas and monks of recent legend. While few ur-warriors remain, they keeps their secrets to themselves or their clansmen at all costs while laboring to further their cause or that of the clan. (Original Concept by Starfox)

Primary Class: Monk.

Secondary Class: Ninja.

Alignment: Any.

Hit Die: d8.

Bonus Skills and Ranks: The ur-warrior may select three ninja skills to add to his class skills in addition to the normal monk class skills. The ur-warrior gains a number of ranks at each level equal to 6 + Int modifier.

Weapon and Armor Proficiency: The ur-warrior is proficient with cestus*, club, dagger, kama, nunchaku, quarterstaff, short sword, and shuriken, plus one light or one-handed martial weapon of his choice. Ur-warrior are not proficient with any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, an ur-warrior loses his AC bonus, as well as his fast movement ability. (*Advanced Player’s Guide)

Lethal Strike (Ex): At 1st level, an ur-warrior gains the monk’s unarmed strike ability, except his unarmed damage is 1d6 (1d4 for a Small ur-warrior) and does not increase with level like a monk’s unarmed strike ability. A lethal strike deals both bludgeoning and sla