Explorer (Halfling, Ranger Archetype)

Many halflings prefer to settle down in small comfortable communities where they can raise their children and enjoy a leisurely stroll in the sun. However, some desire more stimulation. Explorers seek the grand adventure, spending their time traveling to new places, learning about new cultures, and gaining broad knowledge on an extensive scale. Class Features The explorer has the following class features. Explorer’s Focus (Ex)

At 1st level, once per day, the explorer can focus on a single enemy within line of sight as a swift action. That creature remains the explorer’s focus until it is reduced to 0 or fewer hit points or surrenders, or until the explorer designates a new focus, whichever occurs first. The explorer gains a +2 bonus on attack and damage rolls against the target of his focus. At 5th level, and every five levels thereafter, this bonus increases by +2. At 4th level, and every 3 levels thereafter, the explorer can use this ability one additional time per day. This ability replaces favored enemy.

Know Direction (Ex)