Nature's Avatar (Druid/Monk)

Some druids feel that the first step to becoming one with nature is to become one with oneself, so as to properly realize how to synergize with the world around them. By utilizing a pool of ki, such a druid can merge with the animal who she holds dearest, and even take such features upon herself. (Original Concept by Lindley Court)

Primary: Druid.

Secondary: Monk.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The nature’s avatar may select three monk skills to add to her class skills in addition to the normal druid class skills. The nature’s avatar gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: A nature’s avatar is proficient with all simple weapons plus the brass knuckles*, cestus*, kama, nunchaku, sai, short sword, shuriken, siangham, and temple sword*. She is also proficient with light armor, medium armor, and with shields (except tower shields).

Embodied Bond (Ex): This is exactly like the druid’s nature bond, except that the nature’s avatar must bond with an animal and select an animal companion from the following list: ape, bat, bear, boar, crocodile, eagle, lion, rat, shark, snake, or wolf. In addition, a nature’s avatar immediately undergoes a physical change and takes on the appearance of her chosen companion. For example, a nature’s avatar that selects a lion as her animal companion might gain cat-like eyes and a shaggy mane-like head of hair, while one who chooses a snake might gain snake-like nose and scaly skin.