Dreamweaver (Bard/Summoner)

Somewhere between reality and the dream world lies the realm of living dreams. It is in this place that the mind of dreamweaver dwells, mastering the fears of the subconscious and forming them into semi-substantial manifestations. The dreamweaver peers into the dreams and nightmares of others, seeking to understand what people fear, and how best to exploit it. Through masterful control over the subconscious, the dreamweaver draws energy from the Ethereal Plane and forms it into a creature called an apparition. This apparition serves as both companion and servant, carrying out its creator’s will. Not only can the dreamweaver bring such a creature into existence, he can summon monsters from the same dream-stuff as his apparition. Though deemed as unorthodox by both summoners and bards, the dreamweaver walks his chosen path without fear or regret. (Original Concept by Oceanshieldwolf)

Primary Class: Bard.

Secondary Class: Summoner.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The dreamweaver adds the summoner’s Fly (Dex), Handle Animal (Cha), and Ride (Dex) class skills and adds them to the normal bard class skills. The dreamweaver gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The dreamweaver is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. The dreamweaver is also proficient with light armor, but not with shields. A dreamweaver can cast arcane spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a dreamweaver wearing medium or heavy armor, or using a shield, incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass dreamweaver still incurs the normal arcane spell failure chance for arcane spells received from other classes.