Knight Errant (Cavalier/Bard)
The knight errant is a wandering knight who enjoys the sights and sounds of foreign places. Less dedicated to being a champion on the battlefield and more to refining his skills and strengthening his friendships, the knight errant is nonetheless committed to his order and honor. As he gains levels, his abilities as a bard, diplomat, and figurehead come to the fore. Where other cavaliers might solve all their problems by blindly charging their foes, the knight errant can use his knowledge of the world and its inhabitants to convince others to join his cause, rallying mobs or armies to serve his order at his side, all with a cocky arrogance befitting the far-striding champion.
Primary Class: Cavalier.
Secondary Class: Bard.
Alignment: Any.
Hit Dice: d10.
Bonus Skills and Ranks: Knight errants may select three bard skills to add to his class skills in addition to the normal cavalier class skills, one of which must be Perform. The knight errant gains a number of ranks at each level equal to 4 + Int.
Weapon and Armor Proficiency: Knight errants are proficient with all simple and martial weapons, with all types of armor (heavy, medium, and light), and with light shields.
Bardic Performance: A knight errant gains the bardic performance ability. A knight errant counts his archetype level as his bard level for the purpose of determining the effects of his bardi