Muse-Touched Bard (Bard/Investigator)
Some bards train hard at their craft, while some bluff their way through their schooling either though luck or skillful deception. However, there are a rare few who are simply touched with extraordinary genius, never settling on any one medium of expression, but every piece they create reflects some part of the expressive world around them. These then, are the mused-touched bards, relying on inherent brilliance to perform their art. (Original Concept by Apraham Lincoln)
Primary Class: Bard.
Secondary Class: Investigator.
Alignment: Any.
Hit Dice: d8.
Bonus Skills and Ranks: The muse-touched bard may select three investigator skills to add to his class skills in addition to the normal bard class skills. The muse-touched bard gains a number of ranks at each level equal to 6 + Int modifier.
Weapon and Armor Proficiency: The muse-touched bard is proficient with all simple weapons, plus the hand crossbow, longsword, rapier, sap, shortbow, short sword, sword cane, and whip. He is also proficient with light armor and with shields (except tower shields). A muse-touched bard can cast arcane spells while wearing light armor and using a shield without incurring the normal arcane spell failure chance.
Inspiration (Ex): At 1st level, a muse-touched bard gains the investigator’s inspiration ability, but is changed in the following ways. The muse-touched bard uses his Charisma instead of his Intelligence to determine his inspiration pool. He can use inspiration on any Perform skills checks and any skill checks where he can use versatile performance without expending a use of inspiration, provided he is trained in the perform skill.