Blooded Hunter (Ranger/Sorcerer)

(Original Concept by Raiderrpg)

Primary Class: Ranger.

Secondary Class: Sorcerer.

Alignment: Any.

Hit Dice: d8.

Bonus Skills and Ranks: The blooded hunter may select three sorcerer skills to add to his class skills in addition to the normal ranger class skills. The blooded hunter gains a number of ranks at each level equal to 4 + Int modifier.

Weapon and Armor Proficiency: The blooded hunter is proficient with all simple and martial weapons, with light armor, but not with shields. He can cast spells while wearing light armor without incurring the normal arcane spell failure chance. Like any other arcane spellcaster, a blooded hunter wearing medium armor, heavy armor, or a shield incurs a chance of arcane spell failure if the spell in question has a somatic component. A multiclass blooded hunter still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Spellcasting: A blooded hunter casts arcane spell drawn from the ranger’s spell list. He can cast any spell he knows without preparing it ahead of time. A blooded hunter can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: Blooded hunter, and receives bonus spells per day if he has a high Charisma score.

Like other spontaneous spellcasters, a blooded hunter’s selection of spells is extremely limited, and can learn a number of spells at