Warren Sentinel (Kobold, Ranger Archetype)

Kobolds are viewed as the runts of the monster world–weak and barely worth anyone’s time. However, some kobolds are a power to reckon with. The warren sentinel is such as these. Guardians and protectors of their tribe, a warren sentinel uses his focused weapon skills, enhanced magic, and tenacity to defend his tribesmen and his home. Class FeaturesThe warren sentinel has the following class features. Tribal Guardian (Ex)

At 1st level, a warren sentinel is an unwavering defender and protector of his tribal domain. A warren sentinel does not choose any creature types from the ranger’s favored enemies table. Instead, he gains a +2 bonus on Bluff, Knowledge, Perception, Sense Motive, and Survival checks against any creature that enters his tribe’s warren, or comes within 30 feet of its entrance. Likewise, he gets a +2 bonus on weapon attack and damage rolls against them. A warren sentinel may make Knowledge skill checks untrained when attempting to identify these creatures. If the warren sentinel is part of an adventuring party, he treats his camp, sleeping chamber, cave, or any similar structure that functions as his home (whether permanently or temporarily) as his tribal warren for the purpose of this ability.

At 5th level and every five levels thereafter (10th, 15th, and 20th level), the bonus against such creatures increases by +2. This ability replaces favored enemy.

Sentinel’s Flurry (Ex)

Starting at 2nd level, a warren sentinel selects one of the following