Ascetic Acrobat (Ninja/Monk)

Silent and deadly in their own rights, ninjas are secretive and unobtrusive. It is these qualities combined with their unarmed combat training that have transformed them into a truly fearsome foe. Instructed in the ancient martial arts of the monastic orders, the ascetic acrobat utilizes her vast skill expertise, supernatural stealth, and knack of escaping difficult situations to defeat her enemies, and those of her clan. Through their versatility, breadth of instruction, and battle prowess, ascetic acrobats can cow even the most fearless or arrogant of rogues. (Original Concept by Elghinn Lightbringer)

Primary: Ninja.

Secondary: Monk.

Alignment: Any lawful.

Hit Dice: d8.

Bonus Skills and Ranks: The ascetic acrobat selects three monk skills to add to her class skills in addition to the normal monk class skills. The ascetic acrobat gains a number of ranks at each level equal to 6 + Int modifier.

Weapon and Armor Proficiency: The ascetic acrobat is proficient with all simple weapons, plus the brass knuckles*, cestus*, club, crossbow (light or heavy), dagger, handaxe, javelin, kama, katana, kusarigama, nunchaku, quarterstaff, sai, shortbow, shortspear, short sword, shuriken, siangham, sling, spear, temple sword*, and wakizashi. An ascetic acrobat is not proficient with any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, an ascetic acrobat loses her AC bonus, as well as her fast movement and flurry of blows abilities. (*Advanced Player’s Guide)

AC Bonus (Ex): At 1st level, an ascetic acrobat gains the monk’s AC bonus ability. This ability replaces no trace.