Invocation (Su)

Preresquisites: Channel energy class feature. 

Benefits: A rogue with this talent learns one invocation. An invocation creates and alternate effect in the area around the rogue when using the channel energy class feature. Invocations are subtle, much like a rogue, and exhibit not outward sign of being used. Each use of an invocation expends one of the rogue’s daily uses of channel energy. Unless otherwise noted, an invocation affects the area within 30 feet of the rogue, moves with her, and has a duration of one minute for each die of damage that the channel energy effect would normally deal. 

The rogue gains one of the following invocations of her choice.